97652 resultados
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +0/+3 until end of turn.
Vigilance
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Target creature gets -1/-1 until end of turn. Draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
This enchantment enters with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from this enchantment onto target creature. When this enchantment has no +1/+1 counters on it, sacrifice it.
Exhaust — 2GG: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the battlefield.
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.