96943 resultados
T: Add C. T: Add R or W. This land deals 1 damage to you.
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Flying This creature can block only creatures with flying. 1B: This creature gets +1/+1 until end of turn.
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
Flying, first strike
You may exert this creature as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, you may discard a card. If you do, draw a card.
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
Each instant and sorcery spell you cast costs 1 less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.
Flying When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Flying B: This creature gains deathtouch until end of turn.