96943 resultados
Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1. As long as equipped creature is a Human or an Angel, it has vigilance. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying and first strike. Equip 2
W: This creature gains vigilance until end of turn.
Menace Equipment spells you cast cost 1 less to cast. Activated abilities of Equipment you control that target this creature cost 1 less to activate.
Flying Whenever this creature deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equip abilities you activate of other Equipment cost 1 less to activate. Equipped creature has double strike. Equip 3RW
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. 1, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Other Zombies you control get +1/+0.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Flying When Bladewing enters, you may return target Dragon permanent card from your graveyard to the battlefield. BR: Dragon creatures get +1/+1 until end of turn.