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Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of artifacts they control.
Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
G: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Reach (This creature can block creatures with flying.) First strike
This land enters tapped. T: Add U. T, Sacrifice this land: Add WB.
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.