96943 resultados
Reach When this creature enters, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When this creature dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Flying Whenever this creature attacks, each attacking Human gains flying until end of turn.
Whenever this creature attacks, it gets +1/-2 until end of turn. 1RR, T: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
T: Add C. 1, T: Add one mana of any color. 4, T, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
If you control two or more other lands, this land enters tapped. T: Add W. 4W: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.