74847 resultados
SS: This creature becomes a Spirit Warrior with base power and toughness 2/3. SSS: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. SSSS: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.
Creatures you control have hexproof. 1G: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
This land enters tapped. When this land enters, you gain 1 life. T: Add R or W.
First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Haste Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Enchant creature Enchanted creature has flying, first strike, and vigilance.
Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Flying When this creature dies, return it to the battlefield face down under your control. Morph 4RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to each player.
Flash (You may cast this spell any time you could cast an instant.)
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.