18458 resultados
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures.
Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Vigilance T: Put a +1/+1 counter on each other Hero you control.
Flash Menace Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Renew — 3U, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.
This land enters tapped unless you control a basic land. T: Add U. 2U, T: Draw a card, then discard a card.
Trample Cycling 2G (2G, Discard this card: Draw a card.) When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.