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Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying.
Destroy target creature with flying. You gain 2 life.
Flying, vigilance, lifelink
Flying Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. Crew 2
Flying 3W, Sacrifice another artifact: This creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Flying When Aerialephant enters, you get TK, then you may put a sticker on a nonland permanent you own.
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Reach (This creature can block creatures with flying.) Megamorph 5G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Flying 1GU: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)