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Flying When this creature dies, you may return target enchantment card from your graveyard to the battlefield.
Flying When this creature dies, exile target permanent.
Flying Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Flying, vigilance, trample As this creature enters, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type.
Flying Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.