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Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Destroy target tapped creature.
Assault deals 2 damage to any target.
Each creature you control assigns combat damage equal to its toughness rather than its power. G: Target creature with defender can attack this turn as though it didn't have defender. 2G: Creatures you control get +0/+1 until end of turn.
Flying
First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.