249 resultados
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
+1: Put a +1/+1 counter on up to one target creature. −3: Target creature gains flying and double strike until end of turn. −8: Create X 2/2 white Cat creature tokens, where X is your life total.
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
You gain 7 life.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
T: Untap target Forest.
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Flying This creature gets +1/+1 as long as you control a Plains. W: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)
1R, Sacrifice a Goblin: This creature deals 4 damage to target creature.
First strike When this creature enters, create a 1/1 white Soldier creature token.
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Flying When this creature enters, target creature gets +2/+2 and gains flying until end of turn.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Flying When this creature enters, target player loses 2 life and you gain 2 life.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
When this creature enters, put a +1/+1 counter on target creature.
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
You gain 1 life for each land you control.
Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When this creature enters, create three 1/1 white Soldier creature tokens.