173 resultados
Flying When this creature enters, target player discards two cards.
Flying
All creatures able to block target creature this turn do so.
You draw three cards and you lose 3 life.
Flying, vigilance
Flying When this creature enters, you gain 3 life.
Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Vigilance
Destroy all lands.
Target opponent draws a card. You gain 7 life.
Tap all nonwhite creatures.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Return target creature card from your graveyard to the battlefield.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Prevent all damage that would be dealt to this creature by creatures.
Whenever this creature attacks, it gets +0/+3 until end of turn.
Creatures you control get +1/+0 until end of turn.
Cinder Storm deals 7 damage to any target.
Target opponent reveals their hand. You choose a card from it. That player discards that card.