70659 resultados
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Lifelink 1, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Whenever a creature an opponent controls dies, this creature gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and T as soon as it comes under your control.)
Trample Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card. 1G, Discard this card: Return target land card from your graveyard to the battlefield tapped.
Trample Altar Golem's power and toughness are each equal to the number of creatures on the battlefield. This creature doesn't untap during your untap step. Tap five untapped creatures you control: Untap this creature.
2B, T, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
At the beginning of your first main phase, add B for each charge counter on this artifact. 7, T: Destroy target creature. Then put a charge counter on this artifact.
Whenever another permanent you control enters, each opponent mills a card.
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample.
This artifact enters tapped. T: Add two mana in any combination of colors. Spend this mana only to cast spells with flashback from a graveyard.
Your devotion to each color and each combination of colors is increased by one. T: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Exile target artifact or enchantment.
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.