249 resultados
When this creature enters, return target nonland permanent to its owner's hand. Evoke 1UU (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
Flying 2U: Tap target creature with flying.
Shroud (This creature can't be the target of spells or abilities.) Whenever another creature dies, you may put a +1/+1 counter on this creature.
Each player sacrifices all permanents they control that are one or more colors.
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
T: Add one mana of any color.
1G: Create a 1/1 green Insect creature token.
This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. 1R, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
(W/P can be paid with either W or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) G: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)
Flying Metalcraft — U: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
This creature can't block.
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add WU.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
W/P, T: Tap target creature. (W/P can be paid with either W or 2 life.)
T: Add C. 1: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. 1, T: Target Blinkmoth creature gets +1/+1 until end of turn.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) First strike (This creature deals combat damage before creatures without first strike.)