12 resultados
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Sneak 1BB (You may cast this spell for 1BB if you also return an unblocked attacker you control to hand during the declare blockers step. She enters tapped and attacking.) When Elektra enters, destroy target creature an opponent controls with power 3 or less.
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "1, T, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
+2: Each player draws a card. −1: Target player draws a card. −10: Target player mills twenty cards.
Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip 7
+1: Target player discards a card. −2: Search your library for a card, then shuffle and put that card on top. −8: Put all creature cards from all graveyards onto the battlefield under your control.
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.
Flash 1: Spectacular Spider-Man gains flying until end of turn. 1, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip 2
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.