Salida 13 jul 2007 · 510 cartas · Magic: The Gathering Ver en el buscador →
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Flying
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional GG.
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Enchant creature Enchanted creature can't attack or block.
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) You control enchanted creature.
Shroud (This creature can't be the target of spells or abilities.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Flying You can't lose the game and your opponents can't win the game.
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)