Salida 7 ago 2020 · 384 cartas · Magic: The Gathering Ver en el buscador →
382 resultados
Flying Exploit (When this creature enters, you may sacrifice a creature.) Whenever another creature you control dies, put a +1/+1 counter on this creature. It gains haste until end of turn if it exploited that creature.
Bloodrush — R, Discard this card: Target attacking creature gets +2/+1 until end of turn.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip 6
Morbid — T, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) B: Skithiryx gains haste until end of turn. BB: Regenerate Skithiryx.
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, draw a card for each creature it devoured.
R: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
U/P: Change a target of target spell or ability to this creature. (U/P can be paid with either U or 2 life.)
Flying When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.
Sphinx of the Guildpact is all colors. Flying Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
T, Tap an untapped creature you control: Add one mana of any color.
Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand.
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. 1W, T: You may put an Equipment card from your hand onto the battlefield.
Vigilance 1W, T: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Equipped creature gets +4/+0. RW, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip 3
T: Add C. U/B, T: Add UU, UB, or BB.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
This artifact enters with six charge counters on it. 1, T, Remove a charge counter from this artifact: Put a charge counter on target artifact.
(T: Add B.)