Salida 11 abr 2001 · 700 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
First strike; reach (This creature can block creatures with flying.)
B: This creature gets +1/+1 until end of turn.
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Enchant creature All creatures able to block enchanted creature do so.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Tap all lands target player controls and that player loses all unspent mana.
This artifact enters tapped. T: Add W.
Maro's power and toughness are each equal to the number of cards in your hand.
T: Prevent the next 4 damage that would be dealt to any target this turn.
Flying T: This creature deals 1 damage to any target.
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Whenever an opponent discards a card, this enchantment deals 2 damage to that player.
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
T: Draw a card, then discard a card.
Target creature gets +7/+7 until end of turn.
2, T: Target player mills two cards.
Target player discards two cards.
Target creature gets +4/+4 until end of turn.
This artifact enters tapped. T: Add G.
(T: Add R.)