Salida 3 oct 2008 · 250 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
First strike Unearth UBR (UBR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying Whenever this creature attacks, you may pay XR. If you do, it deals X damage to any target.
When this creature enters, each player sacrifices a creature of their choice.
(T: Add G.)
If a creature would enter the battlefield under an opponent's control this turn, it enters under your control instead.
Look at the top four cards of your library. You may reveal a creature card and/or a land card from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Flying Whenever another artifact you control enters, this creature gets +2/+2 until end of turn.
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
Trample
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Vigilance T: Create an 8/8 Beast creature token that's red, green, and white.
1W, T: Prevent all damage that would be dealt to target creature with power 5 or greater this turn.
U, T: Draw a card, then discard a card. R, T: Target creature can't block this turn.
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
T: Add C. 1, T, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Defender (This creature can't attack.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Flying Sacrifice this creature: Creatures you control with power 5 or greater gain flying until end of turn.
Flying, haste At the beginning of the end step, sacrifice this creature. Unearth 4R (4R: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Flying, trample, haste R: This creature gets +1/+0 until end of turn. BG: Regenerate this creature.
Counter target spell that targets you or a permanent you control. Draw a card.
Whenever another creature dies, you may have this creature deal 1 damage to target player or planeswalker.