Salida 3 oct 2008 · 250 cartas · Magic: The Gathering Ver en el buscador →
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Each creature card in your graveyard has unearth 2B. (2B: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Exile target card from a graveyard. You gain 3 life.
Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.
Flying When Sharuum enters, you may return target artifact card from your graveyard to the battlefield.
U: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) U: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
This Equipment enters with X charge counters on it. Equipped creature gets +1/+1 for each charge counter on this Equipment. Equip—Remove a charge counter from this Equipment.
First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Flying B, Sacrifice a creature: Regenerate this creature.
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "B: Regenerate this token."
Play with the top card of your library revealed. As long as the top card of your library is an artifact or creature card, this creature has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, draw a card for each creature it devoured.
Target creature you control deals damage equal to its power to any target.
You gain life equal to target creature's power.
Put X +1/+1 counters on target creature, where X is that creature's power.
Indestructible 1: Target creature with power 5 or greater gains indestructible until end of turn.
Counter target spell unless its controller pays 1. Cycling 2 (2, Discard this card: Draw a card.)
Flying At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
2U, T, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.
When this creature dies, create three 1/1 green Saproling creature tokens.
This creature can't attack unless you control another artifact.
Vigilance T: Add G.
Flying, vigilance Players can't untap more than one creature during their untap steps.