Salida 13 ago 2020 · 120 cartas · Magic: The Gathering Ver en el buscador →
120 resultados
Enchant creature Enchanted creature gets +2/+2.
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
Enchant creature Enchanted creature gets +2/+2 and can't block.
As an additional cost to cast this spell, discard a card.
R: This creature gets +1/+0 until end of turn.
2W: This creature gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
(T: Add R.)
Destroy target creature.
Haste
Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control.
Flash
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and T this turn.)
Target player draws seven cards.
Enchant creature Enchanted creature can't attack or block.
(T: Add W.)
All creatures able to block this creature do so.
Target creature you control deals damage equal to its power to target creature you don't control.
Haste (This creature can attack and T as soon as it comes under your control.)
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Return target creature card from your graveyard to your hand.