Salida 8 jun 2018 · 256 cartas · Magic: The Gathering Ver en el buscador →
256 resultados
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Assist (Another player can pay up to 5 of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.
Cowards can't block Warriors. R: Target creature becomes a Coward until end of turn. 2R: Target creature becomes a Warrior until end of turn.
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Whenever this creature attacks, it gets +2/+0 until end of turn.
This land enters tapped unless you have two or more opponents. T: Add G or W.
Whenever another nontoken creature enters, you may pay 1G. If you do, that creature's controller creates a token that's a copy of that creature.
W: This creature gains vigilance until end of turn. W: This creature gains lifelink until end of turn. W: Return this creature to its owner's hand. 1: This creature gets +1/-1 or -1/+1 until end of turn.
Assist (Another player can pay up to 3 of this spell's cost.) Destroy target creature with power 4 or greater.
Whenever this creature attacks, if your team controls another Warrior, this creature gains first strike until end of turn.
Return target creature to its owner's hand. Its controller draws a card.
Reach (This creature can block creatures with flying.)
When this creature enters, you gain 3 life.
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay RR. If the player does, they may copy this spell and may choose a new target for that copy.
Partner with Chakram Slinger (When this creature enters, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature.
Partner with Chakram Retriever (When this creature enters, target player may put Chakram Retriever into their hand from their library, then shuffle.) R, T: This creature deals 2 damage to target player or planeswalker.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Assist (Another player can pay up to 7 of this spell's cost.) Trample
This creature can't be blocked by more than one creature.
Whenever this creature attacks, choose a card name. Spells with the chosen name cost 1 less to cast this turn.
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Two target creatures your team controls each deal damage equal to their power to target creature.
Defender Reach (This creature can block creatures with flying.)
4U: Target creature can't be blocked this turn.