Salida 2 oct 2015 · 299 cartas · Magic: The Gathering Ver en el buscador →
299 resultados
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Devoid (This card has no color.) Other colorless creatures you control get +0/+1.
Enchant creature Enchanted creature gets -6/-0 and loses flying.
As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.
Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Devoid (This card has no color.) Target player reveals their hand. You choose a card from it with mana value 3 or greater and exile that card.
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Devoid (This card has no color.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
As this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, this creature enters with four +1/+1 counters on it.
Devoid (This card has no color.) Flash Flying When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from this creature. Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
8: This creature deals 3 damage to any target.
1B, Sacrifice a creature: You gain 1 life and draw a card.
Devoid (This card has no color.) Trample
Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.