Salida 18 nov 2022 · 399 cartas · Magic: The Gathering Ver en el buscador →
399 resultados
This land enters with a charge counter on it. T: Add C. XX, T: Put X charge counters on this land. 3, T, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Prototype 2R — 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste
Prototype 3G — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When this creature enters, you gain life equal to its power.
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
T: Add C. T: Add G or W. This land deals 1 damage to you.
When this creature dies, mill four cards. (Put the top four cards of your library into your graveyard.)
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Flying When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
T, Tap an untapped artifact or creature you control: Add one mana of any color.
Trample When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token. Unearth 8
This creature enters with three +1/+1 counters on it for each GG spent to cast it. When this creature enters, choose up to two other target creatures you control. For each WW spent to cast this creature, put a +1/+1 counter on each of them.
This creature enters tapped. 2B: Return this card from your graveyard to your hand.
Defender This creature gets +2/+0 as long as you control an Island. 2, T: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
2, Sacrifice this creature: Draw a card. Unearth U (U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Prototype 2W — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When this creature enters, draw a card.
When this creature dies, create a 1/1 colorless Soldier artifact creature token.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Prototype 2G — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) T: Add an amount of G equal to this creature's power.