Salida 1 nov 2013 · 356 cartas · Magic: The Gathering Ver en el buscador →
356 resultados
Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn.
T: Add C. 1, T, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
This land enters tapped. T: Add R or G.
Defender, flying Prevent all combat damage that would be dealt to this creature.
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Level up 2U (2U: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 This creature can't be blocked. LEVEL 3+ 3/3 Shroud (This creature can't be the target of spells or abilities.) This creature can't be blocked.
Draw three cards.
T: Add C. T: Each player gains control of all creatures they own.
This creature can't be blocked as long as defending player controls the most creatures or is tied for the most.
T: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. G: Regenerate this creature.
Cast this spell only during the declare blockers step on an opponent's turn. Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
R: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
All creatures get -2/-2 until end of turn.
(T: Add U.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add UR.
This land enters tapped. T: Add U or R.
U, T: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2G: Create a 1/1 green Saproling creature token.