Salida 25 ago 2017 · 309 cartas · Magic: The Gathering Ver en el buscador →
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Each player chooses a creature they control. Destroy the rest. Flashback 5WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Dragon spells you cast cost 1 less to cast.
Dragon spells you cast cost 2 less to cast.
Flying XBB: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
T: Add CCC. 3, T, Sacrifice this artifact: Draw three cards.
Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Earthquake deals X damage to each creature without flying and each player.
Whenever a creature you control with power 3 or greater enters, draw a card.
This land enters tapped. T: Add G or W.
1UR: Return this creature to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
T: Add one mana of any color that a land an opponent controls could produce.
Flying Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Destroy all creatures with power greater than target creature's power.
You may pay WUBRG rather than pay the mana cost for spells you cast.
3GW: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof and indestructible.
(T: Add G.)
This land enters tapped. T: Add W or B.