Salida 10 ago 2018 · 307 cartas · Magic: The Gathering Ver en el buscador →
295 resultados
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Flying, vigilance T: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Return six target nonland permanents to their owners' hands.
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
This land enters tapped. When this land enters, you gain 1 life. T: Add B or R.
Destroy all artifacts, creatures, and enchantments. Cycling 3 (3, Discard this card: Draw a card.)
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Flash This spell costs 1 less to cast for each attacking creature. Trample When this creature dies, create a 6/12 colorless Construct artifact creature token with trample.
This land enters tapped. T: Add W, U, or B.
Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.
Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. T: Add GU.
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback 7BBB (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creatures with power less than this creature's power can't block it. This creature gets +1/+1 for each Aura on the battlefield.
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add WU.
This land enters tapped. T: Add W or U.
1, T: Add WU.
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle W (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Choose one — • Destroy target artifact. • Put target creature on the bottom of its owner's library. • Counter target instant spell.
This land enters tapped. T: Add B. Cycling B (B, Discard this card: Draw a card.)
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
This spell costs 1 less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.