Salida 10 dic 1993 · 302 cartas · Magic: The Gathering Ver en el buscador →
302 resultados
T: Target creature with power 2 or less can't be blocked this turn.
Enchant creature When this Aura enters, if enchanted creature has flying, this Aura deals 2 damage to that creature and this Aura gains "Enchanted creature loses flying."
Earthquake deals X damage to each creature without flying and each player.
First strike
Enchant land Enchanted land is a Swamp.
Cast this spell only during the declare blockers step. Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.
Enchant land Enchanted land has "At the beginning of your upkeep, you may pay WW. If you do, you gain 1 life."
You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
This spell costs 1 more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Enchant creature R: Enchanted creature gets +1/+0 until end of turn.
Destroy all Plains.
Enchant creature Enchanted creature has flying.
Prevent all combat damage that would be dealt this turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, this creature deals 8 damage to you unless you pay GGGG.
1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.
(T: Add G.)
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
B: This creature gets +1/+1 until end of turn.