Salida 10 jun 2022 · 936 cartas · Magic: The Gathering Ver en el buscador →
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T, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.)
Whenever you discard a card, exile that card from your graveyard. 2, T: Draw a card, then discard a card. 4, T, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
T: Add C. 2, T: Add X mana of any one color, where X is the number of other Gates you control.
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • This creature deals damage to target opponent equal to the number of cards in their hand.
Up to two target creatures you control each deal damage equal to their power to another target creature.
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Wind Walk — 8: Up to two target creatures each get +2/+2 and gain flying until end of turn.
As long as your life total is less than or equal to half your starting life total, Bane has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Flash When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
T: Add C. 2, T: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell 2GG (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Beanstalk Giant's power and toughness are each equal to the number of lands you control.