Salida 9 jun 2017 · 320 cartas · Magic: The Gathering Ver en el buscador →
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When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Each other player sacrifices a creature of their choice. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Each other player discards a card. You draw a card for each card discarded this way.
T: Add C. T: Add B or G. Activate only if you control a Swamp.
Flying, vigilance T: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
T: Add CC. Activate only if you control five or more lands.
Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Destroy target creature. It can't be regenerated.
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Flying As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Flying T: This creature deals 1 damage to any target.
You have no maximum hand size. T: Add C.
You may activate abilities of creatures you control as though those creatures had haste. 1, T: Untap target creature.
Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.
As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. 2, T: Attacking creatures get +1/+0 until end of turn.
T: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Whenever a player casts a green spell, put a +1/+1 counter on this creature.
When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.
When this creature enters, it deals 6 damage to each creature with flying. You may have this creature assign its combat damage as though it weren't blocked.
This land enters tapped. T: Add G. Cycling G (G, Discard this card: Draw a card.)
This land enters tapped. When this land enters, sacrifice it unless you pay 1. T: Add one mana of any color.