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Domesticated Watercourse enters tapped. T: Add U or B. UB: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip 2. Whenever equipped creature deals combat damage to a player, draw a card.
Enchanted Prairie enters tapped. T: Add W or U.
Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
You are a Flagbearer. While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.
Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.)
Choose one — • Evil Boros Charm deals 2 damage to any target and you gain 2 life. • Unblocked attacking creatures get +1/+0 until end of turn. • Create a 1/1 colorless Spirit creature token with lifelink and haste.
1Z: Put a +1/+2 counter on Experiment Five. (Z is paid with one mana from any source that could produce two or more colors of mana.)
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
When Form of the Mulldrifter enters, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Protection from enemy-colored multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything that's two enemy colors, such as blue and green.)
When Frogkin Kidnapper enters, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay 3 at any time to return it to their hand.)
3, T: Until end of turn, you may play one basic Plains card from outside the game.
At the beginning of your upkeep, create a Forest land token.
At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn.
T: Add C. Legacy — T, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐
Flying, vigilance
Create a 2/2 green Gorilla creature token. When a spell or ability an opponent controls causes you to discard Gorilla Tactics, create two 2/2 green Gorilla creature tokens.
Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for 2B/GB/G. If you do, ignore the bracketed text.
Choose one — • Rampant Growth • Giant Growth • Regrowth
When Gunk Slug enters, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)
All targeted spells and abilities cost 2 less and have their targets chosen randomly.
Return How to Keep an Izzet Mage Busy to its owner's hand.
Create three 0/0 white Spirit creature tokens with flying.
If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player. Haste