Salida 30 mar 2012 · 77 cartas · Magic: The Gathering Ver en el buscador →
77 resultados
This creature can't block. R: This creature gets +1/+0 until end of turn.
Exile target artifact or enchantment.
Prevent all damage that would be dealt to you and creatures you control this turn.
Flying When this creature enters, return a white or blue creature you control to its owner's hand. When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library.
Whenever this creature deals combat damage to a player, draw a card.
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Seismic Strike deals damage to target creature equal to the number of Mountains you control.
This land enters tapped. When this land enters, you gain 1 life. T: Add W or U.
Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Flying, first strike
Whenever this creature becomes blocked, draw a card. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
This land enters tapped. When this land enters, target creature gains flying until end of turn. T: Add U.
Flying When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Spire Barrage deals damage to any target equal to the number of Mountains you control.
Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
T: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Flying When this creature enters, destroy all tapped creatures.
R: Untap this creature. R: Target creature blocks this creature this turn if able. R: Change the target of target spell that targets only this creature. 1: This creature gets +1/-1 until end of turn. 1: This creature gets -1/+1 until end of turn.
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. −1: Creatures can't be blocked this turn. −8: You get an emblem with "Whenever you cast a spell, exile target permanent."
Volley of Boulders deals 6 damage divided as you choose among any number of targets. Flashback RRRRRR (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Equipped creature gets +3/+3. Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)
Haste (This creature can attack and T as soon as it comes under your control.)
Equipped creature gets +2/+2. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)