Salida 7 sept 2012 · 90 cartas · Magic: The Gathering Ver en el buscador →
90 resultados
Whenever you cast an instant or sorcery spell, you may put a charge counter on this artifact. If you do, this artifact deals damage equal to the number of charge counters on it to any target.
When this creature enters, if R was spent to cast it, it deals 2 damage to any target.
Reach When this creature enters, you may destroy target creature with flying.
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Street Spasm deals X damage to target creature without flying you don't control. Overload XXRR (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
T: Add C. 3BG: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
(T: Add B.)
Replicate 2U (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Replicate 1U (When you cast this spell, copy it for each time you paid its replicate cost.) Draw a card.
This land enters tapped. T: Add G. Cycling G (G, Discard this card: Draw a card.)
You may cast this spell as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.
Replicate 2U (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
Return target creature card from your graveyard to the battlefield. If G was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Enchant creature When a creature dies, destroy enchanted creature.