Salida 27 feb 2015 · 67 cartas · Magic: The Gathering Ver en el buscador →
65 resultados
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Return all attacking creatures to their owner's hand.
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When this creature enters, create three 1/1 white Soldier creature tokens.
Target player sacrifices an attacking or blocking creature of their choice.
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Whenever another white creature you control enters, tap target creature an opponent controls.
Up to two target creatures each get +2/+2 until end of turn.
Create X 4/4 white Angel creature tokens with flying. Cycling 2W (2W, Discard this card: Draw a card.) When you cycle this card, you may pay X. If you do, create X 1/1 white Soldier creature tokens.
Flash Creatures you control get +2/+2.
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
You may play an additional land this turn. Draw a card.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
(T: Add G.)
Cycling 2W (2W, Discard this card: Draw a card.) When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.
Landfall — Whenever a land you control enters, you may gain 2 life.
Flying Whenever this creature becomes blocked, you may untap it and remove it from combat.
Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Whenever this creature becomes blocked, you may untap it and remove it from combat.
This creature enters with a javelin counter on it. T, Remove a javelin counter from this creature: It deals 1 damage to any target.
Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.)