Salida 9 sept 2022 · 451 cartas · Magic: The Gathering Ver en el buscador →
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Defender 2B, Sacrifice a creature: You gain 1 life and draw a card.
R, T, Discard a card: Draw a card.
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Whenever this creature enlists a creature, scry 2. Discard a card: This creature gains indestructible until end of turn. Tap it.
Enchant creature When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste.
Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost 1 less to cast.
(T: Add B or G.) This land enters tapped.
Vigilance This creature can't be blocked as long as you've cast an instant or sorcery spell this turn.
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control. 1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip 2
Kicker 1R (You may pay an additional 1R as you cast this spell.) Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
1, Sacrifice another creature: This creature deals 1 damage to any target.
Kicker W (You may pay an additional W as you cast this spell.) Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
(T: Add W or U.) This land enters tapped.
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Kicker 2B (You may pay an additional 2B as you cast this spell.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.
1, T, Sacrifice this artifact: Reveal the top five cards of your library. Put a land card from among them into your hand and the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.