Salida 10 jun 2016 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
When this creature enters, creatures you control get +1/+1 and gain haste until end of turn.
This creature gets +1/+1 as long as you control a Mountain. R: This creature gains haste until end of turn. (It can attack and T this turn.)
Prevent all combat damage that would be dealt this turn.
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to any target.
(R/G can be paid with either R or G.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
This creature gets +0/+3 as long as it's untapped.
Defender (This creature can't attack.)
Tap an untapped creature you control: Tap target artifact or creature.
Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3, T: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
2, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
When this creature enters, you may return target creature card from your graveyard to your hand.
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Draw three cards.
Flying When this creature dies, all creatures get -5/-5 until end of turn.
Tap three untapped Elves you control: Add GGG.
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.