Salida 10 jun 2016 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Draw three cards, then put two cards from your hand on top of your library in any order.
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Shroud (This creature can't be the target of spells or abilities.) Vanishing 4 (This creature enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Create a 5/5 blue and red Elemental creature token with flying. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
This creature can't block. Sacrifice a creature: Put a +1/+1 counter on this creature.
Haste Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control get +1/+1 and gain trample until end of turn."
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay RR. If the player does, they may copy this spell and may choose a new target for that copy.
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. T: Add one mana of any of the exiled card's colors.
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Enchant creature You control enchanted creature.
Counter target spell.
Echo 4RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 4 damage to each other creature.
+1: Target player draws two cards, then discards two cards. −2: Gain control of target artifact. −6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays 1.
When this creature dies, target opponent discards a card.
T: Exile target land card from a graveyard. Add one mana of any color. B, T: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. G, T: Exile target creature card from a graveyard. You gain 2 life.
Target player draws two cards. Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Draw two cards, then discard a card at random. Flashback 2U (You may cast this card from your graveyard for its flashback cost. Then exile it.)