Salida 25 jul 2008 · 180 cartas · Magic: The Gathering Ver en el buscador →
180 resultados
B/G, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.
Target player discards a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
1U, T: Return target creature with a counter on it to its owner's hand.
Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
When this creature enters, draw a card for each green creature you control.
Rekindled Flame deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return this card from your graveyard to your hand.
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
W/BW/BW/B: This creature gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When this enchantment enters, you may pay X. If you do, create X 1/1 red and white Goblin Soldier creature tokens. R/W: Red creatures and white creatures you control gain first strike until end of turn.
Whenever you cast a spell that's both blue and red, this creature has base power and toughness 3/3 until end of turn and can't be blocked this turn.
T: Add C. R/W, T: Add RR, RW, or WW.
Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent mills a card. Then put the cards you revealed this way on the bottom of your library in any order.
Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Create a 3/3 green Beast creature token. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
1, Sacrifice a Scarecrow: Draw a card. 4, T: Return target artifact creature card from your graveyard to the battlefield.
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "R/W: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
When this creature enters, if you control two or more Forests, you may gain 3 life. When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.
This creature enters with four -1/-1 counters on it. U/R: Target creature can't block this creature this turn. Whenever you cast a blue spell, remove a -1/-1 counter from this creature. Whenever you cast a red spell, remove a -1/-1 counter from this creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.
Flying Whenever a player casts a nonblack spell, that player loses 1 life.