Salida 15 jun 1998 · 143 cartas · Magic: The Gathering Ver en el buscador →
143 resultados
At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have this enchantment deal 1 damage to the second player.
At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.
2, Discard a card at random: This creature deals 2 damage to any target.
Whenever you cast a creature spell, tap target creature.
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
W, Discard a card: You gain 3 life.
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
First strike At the beginning of your upkeep, sacrifice this creature unless you pay BB. Whenever this creature deals damage to a creature, exile that creature.
XXB: Destroy target nonblack creature with mana value X.
2G: This creature gets +3/+3 until end of turn. Activate only once each turn.
Enchant creature Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn. G: Regenerate this creature.
Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn.
Haste (This creature can attack and T as soon as it comes under your control.)
When this creature enters, destroy target nonbasic land.
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) You gain 2 life.
Whenever this creature attacks alone, it gets +3/+0 until end of turn.
Put target card from your graveyard on top of your library.
0: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Sacrifice a creature, Return this enchantment to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.