Salida 3 feb 2006 · 165 cartas · Magic: The Gathering Ver en el buscador →
165 resultados
Enchant creature Enchanted creature has first strike. 1B: Enchanted creature gets +2/+2 until end of turn.
Replicate R (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Flying When this creature enters, if B was spent to cast it, target player discards a card.
Replicate 1R (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target Mountain becomes a 3/1 creature. It's still a land.
Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked except by creatures with flying.
Reach (This creature can block creatures with flying.) As this creature enters, choose a color. T: Add one mana of the chosen color.
Enchant creature Enchanted creature has "T: This creature deals damage equal to its power to target attacking or blocking creature."
T: Add C. RG, T: Target creature gets +1/+1 and gains trample until end of turn.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying RRR: Return this card from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it.
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) 1, Sacrifice this creature: It deals damage equal to its power to any target.
Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. 3BB, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.
Flying When this creature enters, target opponent gains control of all other permanents you control.
This creature has flying as long as it's enchanted.
Whenever this creature attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life and attacking player loses that much life.
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay 1.
G, Sacrifice a creature: You gain 1 life.
(T: Add U or R.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
When this creature enters, if R was spent to cast it, it deals 2 damage to any target.
Flip a coin. If you win the flip, take an extra turn after this one.
(T: Add R or G.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Flying This creature can block only creatures with flying.