Salida 5 oct 2018 · 273 cartas · Magic: The Gathering Ver en el buscador →
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Flying Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Hexproof You can't cast noncreature spells. 2: This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Deathtouch All creatures able to block this creature do so.
2U, T: You may cast an instant or sorcery spell from your hand without paying its mana cost.
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
(T: Add B or G.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Target creature gets +3/+3 until end of turn.
Flying Vigilance (Attacking doesn't cause this creature to tap.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
2U: Target creature can't be blocked this turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
Flying 1B, T, Sacrifice this creature: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate only as a sorcery.
Defender As long as you've cast an instant or sorcery spell this turn, this creature can attack as though it didn't have defender.
Deathtouch
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
(T: Add W.)
Defender (This creature can't attack.) 2, T, Sacrifice a creature with defender: Draw a card.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
This spell costs 2 less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
+1: Draw a card. −2: Ral deals 3 damage divided as you choose among one, two, or three targets. −7: Draw seven cards. Ral deals 7 damage to each creature your opponents control.