Salida 20 nov 2009 · 41 cartas · Magic: The Gathering Ver en el buscador →
41 resultados
All Sliver creatures get +1/+1.
All Slivers have "3, Sacrifice this permanent: Destroy target permanent."
(T: Add W.)
Flash Any player may cast Sliver spells as though they had flash.
This land enters tapped unless you control a Mountain or a Forest. T: Add R or G.
This land enters tapped. When this land enters, sacrifice it unless you pay 1. T: Add one mana of any color.
3: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. 3: Gain control of target Sliver. (This effect lasts indefinitely.)
All Sliver creatures have "2: This creature gets +1/+1 until end of turn."
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
(T: Add B.)
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
All Slivers have "2, Sacrifice this permanent: You gain 4 life."
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
This land enters tapped with two charge counters on it. T: Add U. T, Remove a charge counter from this land: Add one mana of any color.
This land enters tapped with two charge counters on it. T: Add G. T, Remove a charge counter from this land: Add one mana of any color.
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
All Sliver creatures have flying.