Salida 7 jul 2022 · 436 cartas · Magic: The Gathering Ver en el buscador →
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Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
As long as there are four or more creature cards in your graveyard, this creature has menace and deathtouch.
Destroy target creature or planeswalker. Create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens. B, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Flash Tragic Backstory — Cast this spell only if a creature died this turn.
Vigilance During your turn, prevent all damage that would be dealt to this creature.
Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Cunning Action — 3U: This creature can't be blocked this turn.
Deathtouch When this creature dies, if it wasn't blocking, draw a card.
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.
Specialize 5 When Gut, Fanatical Priestess enters, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.
When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.
At the beginning of your upkeep, each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
At the beginning of your upkeep, each opponent discards a card.
At the beginning of your upkeep, create a 1/1 black Skeleton creature token.
At the beginning of your upkeep, target creature an opponent controls gets -2/-1 until your next turn.
Warlocks you control have "Ward—Pay 2 life."
Warlocks you control have menace.
At the beginning of your upkeep, each opponent mills five cards. Then exile each opponent's graveyard.
At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
At the beginning of your upkeep, scry 2.