Salida 1 oct 1995 · 140 cartas · Magic: The Gathering Ver en el buscador →
140 resultados
All creatures lose flying and islandwalk.
First strike, protection from red
Enchant land This Aura enters with three ore counters on it. At the beginning of your upkeep and whenever enchanted land becomes tapped, remove an ore counter from this Aura. When the last ore counter is removed from this Aura, destroy enchanted land and this Aura deals 2 damage to that land's controller.
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
Whenever this creature deals damage to an opponent, that player mills a card.
As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Choose two target creatures controlled by the same opponent. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
T: Reveka deals 2 damage to any target and doesn't untap during your next untap step.
Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
Enchant creature without flying When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Flying 2: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Whenever this creature attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and this creature assigns no combat damage this turn.
WW, T: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
Flying, protection from red
U: Regenerate this creature. Activate only if this creature blocked or was blocked by a blue creature this turn.
When this creature enters, create three 0/1 black Serf creature tokens. When this creature leaves the battlefield, exile all Serf tokens.
Flying Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creatures with flying get +1/+1.
Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay WW. Enchanted creature can't attack or block, and its activated abilities with T in their costs can't be activated.