Salida 4 sept 2009 · 169 cartas · Magic: The Gathering Ver en el buscador →
169 resultados
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
This creature enters with two +1/+1 counters on it. 1G, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
When this creature dies, target creature gets -1/-1 until end of turn.
Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
When this creature enters, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.
When this creature enters, it deals 4 damage to target creature.
(T: Add G.)
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
During your turn, creatures you control get +2/+0. During turns other than yours, creatures you control get +0/+2.
Create X 1/1 red Goblin creature tokens.
T: Add W.
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
When this creature enters, you may return target creature card from your graveyard to your hand.
T: Add R.
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add RG.
Double strike
BBB, T: Destroy target land. If that land was nonbasic, untap this creature.
Destroy target nonblack creature. Its controller loses 2 life.
Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.