Salida 17 nov 2017 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
T, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
This spell costs 1 more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. 6RRWW: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Counter target instant or sorcery spell unless its controller pays 1. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Target player sacrifices a creature of their choice. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Flying R: This creature gets +1/+0 until end of turn.
Choose one — • Destroy target artifact. • Target creature gets +1/+1 and gains trample until end of turn. • Remove two time counters from target permanent or suspended card.
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Target player mills ten cards.
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add BG.
T: Add C. B/R, T: Add BB, BR, or RR.