Salida 24 ene 2025 · 495 cartas · Magic: The Gathering Ver en el buscador →
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Flying Whenever another Spirit you control enters, this creature gets +1/+1 until end of turn. Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays X, where X is this creature's power.
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order. Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever another creature you control with power 2 or less enters, you may pay 1. If you do, draw a card.
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
When this creature enters, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.)
Flying Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Flying When this creature enters, return target creature to its owner's hand.
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Morbid — When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.
(T: Add R.)
Destroy target tapped creature. Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Return target instant or sorcery card from your graveyard to your hand. Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flash Flying Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.