Salida 2 oct 2000 · 352 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.
Kicker 2 (You may pay an additional 2 as you cast this spell.) Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
Target player discards a card.
Enchant land As this Aura enters, choose a basic land type. Enchanted land is the chosen type.
Sacrifice a creature: Add one mana of any color.
Flying B: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
2UU: Exchange control of this creature and target creature. (This effect lasts indefinitely.)
T, Pay 1 life: Add one mana of any color.
Whenever this creature becomes blocked by a green creature, destroy that creature. It can't be regenerated.
Flying Whenever this creature becomes blocked by a white creature, destroy that creature. It can't be regenerated.
Kicker 3 (You may pay an additional 3 as you cast this spell.) Reach (This creature can block creatures with flying.) If this creature was kicked, it enters with a +1/+1 counter on it.
At the beginning of your upkeep, this creature deals 1 damage to each creature and each player. When this creature dies, it deals 1 damage to each creature and each player.
Destroy target nonblack creature and target land. They can't be regenerated.
(T: Add W.)
6, T: Search your library for a card, put that card into your hand, then shuffle.
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove this Aura.
Kicker 2R (You may pay an additional 2R as you cast this spell.) First strike If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
Domain — 3, T: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Defender (This creature can't attack.) Kicker 1W (You may pay an additional 1W as you cast this spell.) If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."
Kicker 1B (You may pay an additional 1B as you cast this spell.) Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.