Salida 2 dic 2022 · 835 cartas · Magic: The Gathering Ver en el buscador →
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(T: Add R.)
When this creature dies, it deals 3 damage to any target.
If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.
Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Whenever you draw your second card each turn, this creature gains flying until end of turn.
T: Add one mana of any type that a land you control could produce.
When this creature enters, you may discard any number of land cards. Put that many +1/+1 counters on this creature and draw that many cards.
1B, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
Haste
Whenever a source deals damage to this creature, create a 2/2 black Phyrexian Zombie creature token.
Counter target spell. Cycling 2 (2, Discard this card: Draw a card.)
B, Sacrifice a creature: Target player discards a card. Activate only as a sorcery.
First strike, vigilance
Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Scry 1.
Put target card from a graveyard on your choice of the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
2G, T, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.
Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.