Salida 2 dic 2022 · 835 cartas · Magic: The Gathering Ver en el buscador →
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Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
When this creature enters, destroy target artifact or enchantment an opponent controls.
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Search your library for a basic land card, put it onto the battlefield, then shuffle. Until end of turn, that land becomes a 4/3 Insect creature with reach and haste. It's still a land.
Flying When this creature enters, create two Treasure tokens. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, this creature deals 1 damage to you.
Choose one — • Destroy target artifact. • Target attacking creature gets +2/+2 until end of turn.
Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
1B: Return this card from your graveyard to the battlefield tapped.
Destroy target creature with power 3 or less.
4G: Double this creature's power and toughness until end of turn.
Whenever an artifact you control enters, this creature deals 1 damage to each opponent.
When this creature enters, you may destroy target artifact or enchantment.
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.) When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
T: Add CC. Spend this mana only to cast artifact spells or activate abilities of artifacts. U, T: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle.
Whenever you cycle a card, you may have this enchantment become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn.
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
When this creature dies, each player mills three cards.
Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
Deathtouch, indestructible Rhonas can't attack or block unless you control another creature with power 4 or greater. 2G: Another target creature gets +2/+0 and gains trample until end of turn.
Whenever an opponent casts a spell, you may draw a card unless that player pays 1.
First strike Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.